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Hello, my name is Imlisen. I’m a recent graduate from the Game Design program at Futuregames Boden, with a passion for creating immersive worlds driven by intelligent systems. My focus is on designing complex AI behaviors and intricate systems in the Unreal engine

My 5+ years of experience as a QA, LENS, and OIA tester in Ubisoft India has given me valuable insights into how different game elements come together and function. Now, I’m eager to combine my QA background with my growing expertise in AI and systems design to contribute to innovative and engaging gaming experiences.

As a longtime fan of RTS games, I’ve always been captivated by their strategic depth, especially when it comes to historical battles from the gunpowder era. This passion for strategy extends to my recent exploration of auto battlers like Totally Accurate Battle Simulator (TABS), Dota Underlords, and Despot's Game, where I’ve become fascinated by the underlying AI logic and strategies that drive gameplay where I hope to create my own Auto battler game one day.

Projects as QA

Projects as LENS/OIA

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